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Giants1
An immeasurably powerful force of will that refuses to die, this is the core of what forms a Giant. It is at sites of great massacre that they are born, Giants are essentially massive walking graveyards. When one or more souls refuse to die at these battlefields, they wrangle the hate, the rage, and the sorrow of the less willful souls and form an amalgamous blob of darknened life magic. The dominant wills within will gather body parts with tendrils and sew themselves a new singular body. This new body typically ranges between ten and twenty feet (3-6m) tall, and has unnatural proportions that give it the visage of always seeming slightly off balance. Instinctively, a Giant knows that it must form a totem to focus its many souls, this totem generally comes in the form of a wooden mask. Without the mask, a Giant will roam wild and destroy everything in its path. With a mask however, a giant is actually capable of being vaguely normal. Giants are desperately driven to complete some sort of final business before passing on.

Physical CharacteristicsEdit

Height, Weight, Shape, Color, Sexual Dimorphism, Aging, and prominent features. Physical capacities too, activities that they excel in, feats of strength/speed/agility,

Behavior and PsychologyEdit

Common behavioral patterns, mannerisms, personality traits, fundamental beliefs, etc.

Society and RelationsEdit

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Habitat and LocationsEdit

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Magical InclinationsEdit

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VariationsEdit

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HistoryEdit

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Racial RelationsEdit

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ElvesEdit

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DryadsEdit

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BasaranEdit

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MojuuEdit

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GorvolEdit

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XogarEdit

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HumansEdit

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FaeEdit

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GiantsEdit

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TriviaEdit

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